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Touchly Docs
  • ✋Touchly
  • 🥽App
    • Supported media
    • Media sources
      • Serving as a content provider
    • Playback modes
      • Static
      • Dynamic
      • Passthrough
      • Classic
  • ⚙️Rendering
    • Introduction
    • Volumetric formats
      • 0️⃣Touchly0
      • 1️⃣Touchly1
      • 2️⃣Touchly2
    • Methods
      • Renderer standard
      • Renderer pro
      • Volumera
        • Quality presets
        • Pricing
      • Real-time
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  • Credits
  • Credit calculation
  1. Rendering
  2. Methods
  3. Volumera

Pricing

  • Our pricing model is pay-as-you-go. No subscriptions necessary.

  • Payment is processed securely through PayPal.

Credits

  • Each one costs $0.1

  • Every video conversion costs a certain amount of credits.

  • The credit cost is calculated before converting, you won't be charged extra if the processing time varies.

Credit calculation

  • The cost of converting a video depends on the average time it takes to convert it.

  • The latter is calculated by taking into account the number of frames and the quality preset.

Might as well show you the code used to calculate credit cost:

time_req_secs = time_per_frame * frame_count
credit_req = int(time_req_secs * 0.005) + 1

Where time_req_secs corresponds to the average time requirement in seconds.

Credit requirements might change in the future. We're currently testing these values.

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Last updated 1 year ago

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